Saturday 26 August 2017

The HoloLens of Microsoft could be getting a control

The control wand could be used to interact with accuracy in the MR experience of Microsoft that it envisioned in a video that was released on exactly the day that the patent was registered.

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The HoloLens of Microsoft could be getting a control

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Thursday 24 August 2017

Wednesday 23 August 2017

‘Super Mario Bros.’ was recreated in HoloLens and now I want a HoloLens

Not to detract from the cool tech creation here, but programmer Abhishek Singh’s augmented reality reimagining of Super Mario Bros. World 1-1 for HoloLens isn’t even the craziest thing about this video. That honor goes instead to the total indifference expressed by every pedestrian in New York’s Central Park.

How do you witness a spectacle like this and just keep on walking? If I came across a man dressed like a video game plumber and wearing a future-tech headset in midtown Manhattan, you can be damn sure I’d stop to see what he’s doing.

Singh’s rebuilt version of World 1-1 isn’t a perfect replica, largely because Super Mario Bros. was never built to be played in a 3D space. Instead of trying to climb imaginary block hills or leap across deadly drops, Singh simply walks around them.

It’s like the world’s dumbest (and most amazing) cheat code. I’ve got to try this, somehow.

Read more: http://mashable.com/

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Tuesday 22 August 2017

Unity Studios bliver første danske Microsoft HoloLens Partner

Unity Studios var I sommeren 2016 blandt de første, der fik et eksemplar af Microsoft HoloLens til Skandinavien, og virksomheden bliver nu den første officielle Microsoft HoloLens spouse I Danmark. Det oplyser selskabet i en pressemeddelelse. Microsoft har oprettet HoloLens Partner Program for p bedst kvalificerede udviklere, som kan hjælpe virksomheder med at udvikle forretningen …

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Unity Studios bliver første danske Microsoft HoloLens Partner

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Saturday 19 August 2017

Saturday 12 August 2017

Microsoft HoloLens, lo abbiamo provato: un salto nel futuro!

Recensione Microsoft HoloLens, il computer olografico indossabile dell’azienda di Redmond. Utilizzare la realtà aumentata vi aprirà una finestra sul futuro.

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Intel stopt productie van Atom-processor Perish in HoloLens zit

Intel heeft de conclusion of life-status van de Atom x5-Z8100P-soc aangekondigd. Dat is de chip expire Microsoft gebruikt at zijn HoloLens. De soc kan nog tot 30 september besteld worden en een maand after vinden de laatste leveringen plaats.

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Intel stopt productie van Atom-processor Perish in HoloLens zit

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Intel Kills the Atom SoC Powering Microsoft’s HoloLens

464495-microsoft-hololens

Last month, we wrote about fresh information regarding the followup to Microsoft’s HoloLens, and also how the new device would integrate an AI co-processor. At the moment, we speculated that Intel’s Atom SoCs may not be very long for this world, although we didn’t anticipate the hammer to fall quite as quickly as it has. Intel is murdering its own Atom X5-Z8100P processor, the chip that powers the Microsoft HoloLens.

This chip is not publicly recorded on Intel’s website (Ark.Intel.com; helpful for several CPU identification jobs), but was identified (PDF, but with security caution)  as an Cherry Trail-based component clocked in 1.04GHz. Intel’s decision to cancel its Atom-based SoCs since it exited the smartphone and tablet computer business has left Microsoft without a followup solution, although the fact that Intel is leaving the market for a chip which may only have had one client suggests Microsoft and Intel have worked this issue out amongst themselves.

Another motive to view the situation as a mutual arrangement is Intel hasn’t murdered its other Cherry Trail Atom SoCs at the same household:

Lots of Intel Cherry Route SoCs are still on the market.

It raises the issue, however: If Intel is not providing a CPU solution for HoloLens two (our title), who is? We might not understand which firm, specifically, is building the alternative, but there are only 3 options, and only one of these makes sense:

1). Microsoft has paid Intel to build it a semicustom Atom SoC according to Goldmont.
2). Microsoft compensated AMD to build it a semicustom SoC according to a 14nm Jaguar core.
3). Microsoft contracted by an ARM vendor.

#3 is the only sensible alternative here. Microsoft might have compensated Intel for a habit Atom SoC earlier, but this was back when Intel was still committed to selling Atom processors across the tablet computer and smartphone markets, including in Microsoft’s own Surface 3. It’s one thing to become a semicustom client for the mildly custom part that’s being sold everywhere, and also another thing entirely to be the only client the company expects to get for an entire hardware line. MS can scarcely hope to create its investment back from bulk; there is no sign that the organization is planning a broad customer rollout for two.

The second choice does not make sense either, for the same reason. We know AMD has ported Jaguar to 14nm, but the SoC designs for the PlayStation Professional and Xbox One X do not possess a mobile-compatible GPU bolted on. And AMD has created only the faintest of overtures towards the pill market because it offered the GPU IP which became Qualcomm’s Adreno almost ten years ago. Again, Microsoft is not likely to want to foot the entire bill for a cheap x86 SoC and associated graphics hardware, especially when AMD, like Intel, has no plans to compete at the tablet or smartphone space.

That leaves choice #3. Here, there are an array of options and a lot of companies who would love a high-profile win at a device such as HoloLens. Both Qualcomm and Imagination Technologies possess GPUs which will deal with the processing, especially considering that Microsoft is beefing up the function and capability of its own artificial intelligence processing.

This last point is presumably why the company wouldn’t turn to a company like Nvidia. While Nvidia could involve some silicon in its own arsenal that could be repurposed for this function, strapping Microsoft’s habit AI silicon into precisely the identical hardware which features Nvidia’s AI ion (via the GPU) will be redundant. Besides, Nvidia has gotten from tablet computers and smartphones as well, and is focused on vehicles, which have a great deal more robust cooling choices and space for larger boards than your average headset.

Having a Microsoft announcement that it is getting into the CPU business, is the only probably match.

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Intel Kills the Atom SoC Powering Microsoft’s HoloLens

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Processzort vált a HoloLens 2

Az Intel nyugdíjazza a HoloLensben lévő chipet, ezért a Microsoft új processzort vet be a következő headsetben.

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Processzort vált a HoloLens 2

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Thursday 10 August 2017

HoloLens combined with ‘Portal’ is an absolute blast

Microsoft’s cheaper mixed reality experience is similar to HoloLens, but there are limitations

Smurfs come to augmented reality in new HoloLens game

Image: AOL Global Partner Studios

What if, instead of playing Pokmon Go and using its legion of obscure creatures to navigate augmented reality, you could instead do it using classic characters you love even more, like, say, the Smurfs.

That’s the immediate idea that comes to mind when taking a look the new HoloLens game called Smurfs: The Lost Village.

This game transports you to different Smurf locations (layered over the real world via augmented reality) and challenges you to find items to complete a mission while engaging not only the Smurfs, but Gargamel, the little blue guys’ bald, hunchbacked nemesis.

The augmented reality game was developed as part of a promotion for the new Smurfs: The Lost Village film, which debuted on Friday, and will be available soon as an app on the HoloLens Store.

You need a $3,000 HoloLens headset play the game, and that’s a big difference between this augmented reality game and Pokmon Go, which runs on a smartphone.

But even if the price tag automatically puts it out of reach for most casual gamers, it’s evidence that more beloved characters could begin to invade the “real” world via a wide array of mobile devices soon.

WATCH: HoloLens IRL: What it’s like in Microsoft’s version of augmented reality

Read more: http://mashable.com/

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